BrowserUp Playground

GRPC Playground Toy Protocol Documentation

Table of Contents

Overview

The GRPC api is available at http://playground.browserup.com:9090

FunToys.proto

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CreateFunToysResp

FieldTypeLabelDescription
products FunToy repeated

FunToy

FieldTypeLabelDescription
id uint32

name string

description string

GetFunToyReq

FieldTypeLabelDescription
id uint32

GetFunToyResp

FieldTypeLabelDescription
product FunToy

GetFunToysReq

FieldTypeLabelDescription
search string

limit uint32

FunToys

Method NameRequest TypeResponse TypeDescription
GetFunToy GetFunToyReq GetFunToyResp

Demonstrates a request response call

GetFunToys GetFunToysReq FunToy stream

Demonstrates a server streamer call

CreateFunToys FunToy stream CreateFunToysResp

Demonstrates a client streaming call

CreateFunToysInStream FunToy stream FunToy stream

Demonstrates a bidirectional streaming call

Scalar Value Types

.proto TypeNotesC++JavaPythonGoC#PHPRuby
double double double float float64 double float Float
float float float float float32 float float Float
int32 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint32 instead. int32 int int int32 int integer Bignum or Fixnum (as required)
int64 Uses variable-length encoding. Inefficient for encoding negative numbers – if your field is likely to have negative values, use sint64 instead. int64 long int/long int64 long integer/string Bignum
uint32 Uses variable-length encoding. uint32 int int/long uint32 uint integer Bignum or Fixnum (as required)
uint64 Uses variable-length encoding. uint64 long int/long uint64 ulong integer/string Bignum or Fixnum (as required)
sint32 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int32s. int32 int int int32 int integer Bignum or Fixnum (as required)
sint64 Uses variable-length encoding. Signed int value. These more efficiently encode negative numbers than regular int64s. int64 long int/long int64 long integer/string Bignum
fixed32 Always four bytes. More efficient than uint32 if values are often greater than 2^28. uint32 int int uint32 uint integer Bignum or Fixnum (as required)
fixed64 Always eight bytes. More efficient than uint64 if values are often greater than 2^56. uint64 long int/long uint64 ulong integer/string Bignum
sfixed32 Always four bytes. int32 int int int32 int integer Bignum or Fixnum (as required)
sfixed64 Always eight bytes. int64 long int/long int64 long integer/string Bignum
bool bool boolean boolean bool bool boolean TrueClass/FalseClass
string A string must always contain UTF-8 encoded or 7-bit ASCII text. string String str/unicode string string string String (UTF-8)
bytes May contain any arbitrary sequence of bytes. string ByteString str []byte ByteString string String (ASCII-8BIT)